Sunday, December 29, 2019

Episode S9E11: Free Play (Season Finale)



On our season finale, we do a third and final Free Play, talking about our best games played this year, our most disappointing ones, a little dive into Red Dead Redemption 2, some games of the decade, and more. Happy New Year, all! See you in 2020. Ep S9E11

Wednesday, December 18, 2019

Episode S9E10: Dancing Mad



The Super Nintendo era of Final Fantasy was so good that many long-time fans of the series often see those games as the best in the series. Their amazing stories, memorable characters, and wonderful music make them worthy of being viewed in such a light. On this episode, we’re going to take a deeper look into Final Fantasy 6, and how its influence is still felt in JRPGs 25 years later. Ep S9E10

Tuesday, December 3, 2019

Episode S9E9: Free Play

It's a sparse panel this time, and we shoot the metaphorical shit for 2 hours in this Free Play, covering topics like: yet more things that video game developers do that piss us off, the possibility of selling your digitally-purchased games and the court case in the EU that could be huge in that regard, and devoting the entire second half to Team Cherry's amazing game, Hollow Knight. Ep S9E9

Wednesday, November 6, 2019

Episode S9E8: Bombs Away!



Reviews are probably the only direct way a consumer has to voice their enjoyment or displeasure regarding a product. In the world of video games, though, coordinated efforts to quickly bombard a game's page with (mostly) negative reviews to address a perceived wrong either with the developer or the game itself leads us to ask: is this practice a good way to try to effect change, or are these review bombs just complaints by whiny and seemingly-entitled gamers? Ep S9E8

Tuesday, September 17, 2019

Episode S9E7: Crunch Time

It has been a brutal year for developers in the video game industry. Massive layoffs from Activision Blizzard, EA, and ArenaNet, the collapse of Telltale Studios…well over a thousand people suddenly out of work. Then we have the phenomenon known as "crunch." It is pervasive, with developers working 14-hour days for weeks and months on end to meet the unrealistic deadlines of publishers and shareholders. Is there anything that we as gamers can do, or that the industry at large can do? Ep S9E7

Tuesday, July 30, 2019

Episode S9E6: Winglies & Dragoons



Twenty years ago, Sony Computer Entertainment Japan put out just its second-ever game. It ended up an underrated gem: The Legend of Dragoon. Released almost 3 years after the much-beloved Final Fantasy 7, it sort of got swept under the rug. We dive in to the land of Endiness on this episode, and talk about why we still love it two decades later. Ep S9E6

Friday, June 21, 2019

Episode S9E5B: E3 2019, Part 2

Now that the dust is settling on E3 2019, we take a deep dive into all the conferences, big announcements, surprises in our annual recap. Part 1 covers Microsoft, EA, Bethesda, Google Stadia, Limited Run, and the PC Gaming Show. Part 2 covers Devolver Digital, Ubisoft, Kinda Funny, Square Enix, and Nintendo. Ep S9E5B